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Longstreet Attacks: The Second Day at Gettysburg is an immersive tactical wargame simulating the pivotal combat on July 2nd, 1863 during the American Civil War’s iconic Battle of Gettysburg. The game focuses on General James Longstreet’s assault against the advanced Union positions under General Daniel Sickles on the southern battlefield.
This title is the third installment in Revolution Games’ series of American Civil War wargames, following Stonewall’s Sword and Thunder in the Ozarks. Designed for engaging long evening sessions, it blends tactical depth with streamlined playability.
The game uses the Blind Swords chit-pull system, where drawing chits determines brigade activations and special events, capturing the unpredictable nature of warfare: fog-of-war, friction, and fortunes of war.
Players assign Orders (Attack, Defend, Maneuver, Rally) to brigades, influencing how units perform each turn and adding strategic choice and tension.