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Publisher: Multi-Man Publishing
Theme: Vietnam War tactical combat
Scale: Tactical (fire team / small unit)
Players: 2
Play time: ~90 min to several hours depending on scenario
Front Toward Enemy simulates Vietnam War tactical engagements, especially intense company- and platoon-level firefights that defined much of the conflict. Players act as a company commander in fast-moving, unpredictable close combat situations.
The game recreates combat in jungles, night operations, and village fighting in rice-paddy terrain, where U.S., North Vietnamese, and Vietcong forces often fought on equal footing.
The system emphasizes battlefield uncertainty: fragile command and control, unexpected events (non-combat injuries, friendly fire, higher HQ interference), and the importance of coordinated unit action and sustained firepower.
50 meters per hex
5 minutes per turn
Units represent fire teams (1–4 men), heavy weapons, leaders, vehicles, and helicopters
8 scenarios with setup options covering 12 mission types (airmobile ops, assaults, search-and-destroy, etc.)
Rules include helicopters, artillery, snipers, booby traps, civilians, tunnels, casualty evacuation, hidden caches, and more.