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GRANT: The Western Campaign of 1862 is an operational wargame simulating the Union offensive into western Tennessee and surrounding areas in early 1862 during the American Civil War. It focuses on key battles and maneuvers that cemented General Ulysses S. Grant’s reputation.
Players take command of either Union forces, tasked with coordinating three armies using both land and riverine operations, or Confederate forces, seeking to disrupt, counterattack, and contain Union advances. The chit-pull activation system provides high variability and models the unpredictable nature of operational warfare.
| Features | Details |
|---|---|
| Era | American Civil War, 1862 |
| Scale | Operational, point-to-point movement |
| Players | 1–2 (strong solitaire play) |
| Playtime | 2–6 hours |
| Complexity | Medium |
| Language | English |
| Designer | Jon Southard |
| Developers | Tom Lee, Dan Frick, J. Mervyn Cross |
| Artist | Bruce Yearian |