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Night missions in the trenches of World War I. Not so common!
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Publisher: Compass Games
Designer: Lisa Smedman
Artist: Ilya Kudriashov
Period: World War I – Western Front
Type: Tactical solitaire wargame
Trench Raid: Solitaire Patrol Command on the WW1 Western Front is a solitaire tactical wargame that recreates the tense night raids conducted across No Man’s Land during the trench warfare of World War I.
The player assembles a squad of 10 raiders and plots their movement across the battlefield toward enemy trenches. Missions may include capturing prisoners, gathering intelligence, or striking key enemy positions.
With 12 different raid objectives and 20 random events that may occur during the crossing, every patrol unfolds differently, creating a dynamic narrative of infiltration and survival.
The game also offers a campaign system in which surviving soldiers gain experience and become more capable raiders over time, reflecting the harsh lessons learned on the Western Front.
The system focuses on stealth movement, reconnaissance, and close-quarters trench combat, simulating the uncertainty and danger of raiding enemy positions during the Great War.