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"B35" system simulating World War II battles from 1943 to 1945. Scale: 1 hex = 1 to 1.5 km. From Company to Battalion. Created to simulate important battles of the Second World War, the system is quite complete, the rules are complex and the units quite detailed. Each battalion can be a key element on the battlefield, and sometimes even a company can successfully stop the enemy's advance. Air and naval forces can also support their units.
"B95" system simulating major battles of the 1939-45 war. Scale: 1 hex = 3 km. From Regiment to Division. With fairly simple rules, players can try to change the course of history on the most important battlefields of World War II, such as Stalingrad, Normandy, Kursk, Korsun or Moscow. In addition to historical scenarios, some games also contain what-if scenarios, showing what could happen if…