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Publisher: GMT Games — a leading U.S. publisher of historical wargames.
Designer: Ted Raicer
Developer: Paul Marjoram
Year: 2016
Game Type: Historical wargame — American Civil War battles
Language: English
Players: 1-2
Playtime: ~2–4 hours
Age: 14+
Scale: Brigade level
Summary:
Clash of Giants: Civil War brings the acclaimed Clash of Giants system to the Second Bull Run and Gettysburg battles of the American Civil War. Using a modified chit-pull Activation system with variable movement allowances, the game delivers an engaging experience with tactical depth and unpredictability. Units’ effectiveness depends on morale, training, leadership, and combat experience, and even high-rated formations can underperform under adverse conditions.
The random activation and movement rules effectively create fog-of-war and combat friction, making every game session unique. Suitable for both competitive head-to-head play and solo gaming, Clash of Giants: Civil War offers a strategic and immersive look at two iconic American Civil War battles.