Taifa is an immersive historical wargame set in 11th-century Iberia, during the Reconquista and the era of El Cid. Players command one of the six principal Muslim Taifas or Christian kingdoms, striving to expand their dominions through diplomacy, intrigue, and military action.
Theme & Setting
- Historical period: Medieval Spain, 11th century
- Central concepts: political maneuvering, strategic conquest, cultural clash
- Captures the fracturing of the Caliphate of Córdoba and the rise of rival kingdoms.
Players
- 2 to 6 players
- Supports dynamic multiplayer competition.
Playtime
- Roughly 90 to 120 minutes per session.
Mechanics
- Card-driven strategy, with unique decks for each faction reflecting historical events.
- Blend of political maneuvering, warfare and strategic planning.
- Designed to balance historical depth and enjoyable gameplay.
Box Contents
- One game box with period artwork
- One rigid mounted game board
- One sheet of counters
- One deck of Muslim faction cards with period art
- One deck of Crusader faction cards with period art
- Two copies of the rulebook
- Five custom dice
Language
- Primarily English game components and rules.