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Pacific War: 1942 (2nd Edition) is an operational wargame covering the critical campaigns of the Pacific War from May to December 1942. The game recreates the decisive battles that followed America's entry into the war, including Coral Sea, Midway, Guadalcanal, Eastern Solomons, Santa Cruz, and the New Guinea campaign.
Players command either the Japanese or Allied forces, coordinating naval, air, and ground operations across the vast Pacific while managing carrier warfare, reconnaissance, amphibious invasions, and logistics.
Game system
The game is a hex-based operational system emphasizing combined-arms operations.
Ground units represent regiments, brigades, and divisions, while naval forces are organized into task forces composed of carriers, battleships, cruisers, destroyers, and transports. Air units represent carrier air groups and land-based aircraft.
Key mechanics include:
Carrier battles reproduce the historical "over-the-horizon" nature of Pacific naval combat.
Included scenarios
Coral Sea
May 1942
Midway
June 1942
Guadalcanal Campaign
August–December 1942
Eastern Solomons
August 1942
Santa Cruz Islands
October 1942
New Guinea Operations
1942
1942 Campaign Game
A full campaign covering operations across the Southwest and Central Pacific from May through December 1942.
Objective
Japan must preserve its strategic initiative, defend its expanding perimeter, and cripple Allied carrier strength.
The Allied player must halt Japanese expansion, secure Guadalcanal, maintain supply lines, and gradually seize the initiative.
Players
2 players
Playing time
Complexity
High
The game combines naval warfare, carrier operations, amphibious invasions, logistics, and land combat in a detailed operational system.
Game scale
Period: May–December 1942
Level: Operational
Units:
Replayability
Multiple historical scenarios
Complete 1942 campaign
Strong Japanese–Allied asymmetry
Detailed carrier warfare
Reconnaissance-driven operations
Extensive operational freedom
Components (indicative)
2 mounted maps
Multiple countersheets
Rulebook
Scenario book
Player aids
Dice