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A Very Civil Whist in PHALANX’s Premium Edition
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  • A Very Civil Whist in PHALANX’s Premium Edition
  • A Very Civil Whist in PHALANX’s Premium Edition
  • A Very Civil Whist in PHALANX’s Premium Edition
  • A Very Civil Whist in PHALANX’s Premium Edition

A Very Civil Whist in PHALANX’s Premium Edition

€32.50
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  Delivery policy

Deliveries by Mondial Relay or Colissimo (French fast postal service).

  Returns policy

Returns accepted up to 14 days after delivery

A Very Civil Whist in PHALANX’s Premium Edition

 

Experience the English Civil War through a unique, compact game of strategy and guile

A Very Civil Whist is an inimitable game that combines aspects of trick-taking and area control in the historical setting of the English Civil War. 

Designed by Fred Serval (Red Flag Over Paris, A Gest of Robin Hood) with evocative artwork by Domhall Hegarty (Mr President, Versailles 1919) this two-player game takes about 30 to 45 minutes to play. 

 

Gameplay involves the Royalist and Parliament players engaging in a tug of war over different tracks linked to card suits. Win a trick in the connected suit, and make a territorial gain in the targeted region of England. You can use famous Generals and personalities from the English Civil War to boost your chance of winning a trick. Lose the trick though and the General may meet a grisly end. Random events at the start of the each round provide further flavour and variability. 

Inspired by the mechanics of German Whist, each of the game’s four rounds is split into two core phases: Planning and Action. In the Planning phase you play tricks to build your Action hand. In the Action Phase you play tricks to make progress on the board. The key to success is to win the tricks in the first phase that give you the cards needed execute against your goals on the board.

  • An innovative trick-tacking game with a historical setting.

  • An excellent way for fans of trick-taking games to play a game with a historical setting. And for fans of historical games to see why trick-taking has become so popular. 

  • Tense and tight gameplay, with most games coming right down to the wire.

  • Constant tough decision-making is required as you compete over two distinct phases and multiple different tracks each round.

  • Quick to learn but with multiple strategies and variables that provide a lot of replayability and scope for improvement.

  • beautiful compact mounted board that means you can play the game just about anywhere.

The game comes with a deck of gorgeous illustrated cards with images and flavour text from the 17th century that can be used for other card

PHAL VCW

Data sheet

Période
3- Renaissance - 16th Century
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