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- ANCIENT TIME
- MEDIEVAL
- RENAISSANCE - 16th CENTURY
- 17th & 18th CENTURIES
- COALITION & NAPOLEONIC WARS
- 19th CENTURY
- WORLD WAR ONE
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WORLD WAR TWO
- TiS Other system
- ASL (Advanced Squad Leader)
- Vance von Borries Battles for North Africa system
- BCS - Battalion Combat Series (MMP)
- Campaigns in Europe (World at War)
- Company Scale System (Compass Games)
- John Butterfield's D-Day series (Decision Games)
- East Front Series (GMT Games)
- Enemy Action series (John Butterfield)
- Grand Operational Simulation series (Decision Games)
- OCS - Operational Campaigns series (MMP)
- Panzer Series (GMT)
- Battles in the East series (Decision Games)
- Russia Besieged series (Compass Games)
- SCS - Standard Combat Series (MMP)
- Solitaire Area Movement series (Revolution Games)
- Struggle for Europe series (CoA)
- SGWAS Second Great War at Sea
- SWWAS Second World War at Sea
- TiS 39-45 (B35)
- TiS 39-45 (B95)
- Victory in the West system
- ZOC Bond system (Mark Simonitch)
- The Hundred Yards (THY)
- Fighting formations
- Combat! Compass
- Combat Commander
- POST 1945 CONFLICTS
- Le Franc Tireur
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Category: WORLD WAR TWO
From 1935 to 1945
Subcategories
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TiS Other system
Games having their own system.
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ASL (Advanced Squad...
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Vance von Borries...
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BCS - Battalion Combat...
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Campaigns in Europe...
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Company Scale System...
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John Butterfield's...
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East Front Series (GMT...
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Enemy Action series...
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Grand Operational...
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OCS - Operational...
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Panzer Series (GMT)
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Battles in the East...
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Russia Besieged series...
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SCS - Standard Combat...
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Solitaire Area...
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Struggle for Europe...
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SGWAS Second Great War...
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SWWAS Second World...
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TiS 39-45 (B35)
"B35" system simulating World War II battles from 1943 to 1945. Scale: 1 hex = 1 to 1.5 km. From Company to Battalion. Created to simulate important battles of the Second World War, the system is quite complete, the rules are complex and the units quite detailed. Each battalion can be a key element on the battlefield, and sometimes even a company can successfully stop the enemy's advance. Air and naval forces can also support their units.
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TiS 39-45 (B95)
"B95" system simulating major battles of the 1939-45 war. Scale: 1 hex = 3 km. From Regiment to Division. With fairly simple rules, players can try to change the course of history on the most important battlefields of World War II, such as Stalingrad, Normandy, Kursk, Korsun or Moscow. In addition to historical scenarios, some games also contain what-if scenarios, showing what could happen if…
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Victory in the West...
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ZOC Bond system (Mark...
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The Hundred Yards (THY)
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Fighting formations
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Combat! Compass
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Combat Commander
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