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Theme
Strategy & Tactics 358: Pensacola 1779–1782 simulates the Gulf Coast campaign of the American Revolutionary War, focusing on Spanish operations against British forces in West Florida.
The game covers the full campaign from 1779 to 1782, culminating in the capture of Pensacola, which ended British control of the northern Gulf Coast.
Game System
The game is a two-player strategic-level wargame covering a wide theater from the Mississippi basin to Georgia.
Each turn represents three months, and the hex-based map models areas of about 40 kilometers, emphasizing maneuver, logistics, and campaign coordination.
Objective
Players control Spanish, French, and Patriot forces versus British and Loyalist troops.
The goal is to gain control of key regions, weaken the opponent, and influence the outcome of this secondary but strategically important campaign.
Players
2 players
Playing Time
Approximately 2 to 4 hours (depending on scenario and experience)
Complexity
Medium
Best suited for players familiar with strategic wargames
Replayability
Campaign spanning multiple years of operations
Multiple strategic approaches available
Interaction between several factions involved in the conflict
Components (indicative)
Game map (approx. 22 x 34 inches)
Around 176 counters
Rulebook
Strategy & Tactics magazine including historical articles
Highlights
Rarely covered theater of the American Revolution
Strategic scope over multiple years
Multi-faction interaction
Strong balance between accessibility and depth
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