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Thunderbolt Deluxe (in a box)
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  • Thunderbolt Deluxe (in a box)
  • Thunderbolt Deluxe (in a box)
  • Thunderbolt Deluxe (in a box)
  • Thunderbolt Deluxe (in a box)
  • Thunderbolt Deluxe (in a box)

Thunderbolt Deluxe (in a box)

€87.10
Tax included

The Deluxe Edition of Thunderbolt includes the Carthage and Rise of the Roman Republic games.

This is a boxed version. As a reminder, the solo Thunderbolt game comes in a ziplock bag. This version adds one and a half extra counters and six additional scenarios, as well as a scenario simulating the First Punic War.

Quantity

  Security guarantees

100% secure payments: PayPal, Visa, MasterCard, bank cards, alternative payments.

  Delivery policy

Deliveries by Mondial Relay or Colissimo (French fast postal service).

  Returns policy

Returns accepted up to 14 days after delivery

Thunderbolt (Deluxe Edition) is a strategic wargame covering the Second Punic War (218–201 BC), part of Richard H. Berg’s The Ancient World series. It simulates Rome’s struggle against Carthage across the Western Mediterranean, including Hannibal’s campaign in Italy and broader Roman-Carthaginian conflicts.

This Deluxe edition combines and expands previous volumes (Carthage and Rise of the Roman Republic) along with Thunderbolt, offering a comprehensive system covering Roman expansion and Punic Wars conflicts.

Game system

The game uses the The Ancient World system, a chit-pull driven strategic framework for ancient warfare.

Each turn represents a campaign year with alternating leader activations. Players control historical commanders (Roman magistrates and Carthaginian generals) with varying abilities. The system emphasizes:

  • political control of regions and tribes
  • leader-based activation (no fixed movement allowance)
  • attrition-driven movement and campaigning
  • fast, decisive combat resolution influenced by leadership
  • detailed siege and diplomacy systems
  • strong event-driven variability

War is both military and political in nature.

Objective

Rome must consolidate Italy, expand control, and ultimately defeat Carthage while maintaining political cohesion.

Carthage must exploit early advantages, naval strength, and Hannibal’s campaign to break Roman dominance.

Players

2 players

Playing time

  • Scenarios: 2–6 hours
  • Grand campaign: 10–20+ hours depending on experience

Complexity

High

Deep system combining political, military, and logistical layers.

Game scale

  • Period: 327–201 BC (combined scenarios)
  • Level: Strategic / operational
  • Units: armies, legions, fleets, historical leaders
  • Map: Western Mediterranean

Replayability

  • Strong Rome vs Carthage asymmetry
  • Large historical leader roster
  • Multiple interconnected scenarios
  • Event-driven system (auguries, diplomacy, betrayals)
  • High campaign variability

Components (indicative)

  • 3 large maps (Italy, Spain, Africa)
  • 7+ countersheets
  • Ancient World rulebook
  • Scenario book
  • Player aids
  • Leader and administrative displays
  • Dice and markers
  • Additional booklets for included volumes
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