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Cuius Regio: The Thirty Years War is a two-player operational-strategic wargame covering the entire Thirty Years' War (1618-1648), one of the defining conflicts in European history. Designed by Francisco Gradaille and published by GMT Games, players command the Imperial and Protestant forces while guiding the intervention of the major European powers that shaped the conflict.
The game includes scenarios covering all four historical phases of the war:
A full 31-turn campaign recreates the complete conflict from the Defenestration of Prague to the Peace of Westphalia.
Designed on an operational-strategic scale, each turn represents one year.
Players will:
One of the game's defining mechanics is operational fatigue. Armies may perform several operations during a turn, but each additional operation reduces their effectiveness, forcing players to carefully manage tempo and resources.