ASL – Quick 6 II
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  • ASL – Quick 6 II

ASL – Quick 6 II

€16.00
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100% secure payments: PayPal, Visa, MasterCard, bank cards, alternative payments.

  Delivery policy

Deliveries by Mondial Relay or Colissimo (French fast postal service).

  Returns policy

Returns accepted up to 14 days after delivery

Quick 6 II is an Advanced Squad Leader (ASL) scenario pack featuring six fast-playing, compact engagements originally designed for the 2019 West Coast Rumble tournament.

The pack includes small-scale World War II tactical battles spanning multiple European theaters between 1942 and 1944, including France, the Soviet Union, and East Prussia. Each scenario focuses on short, high-intensity actions such as limited assaults, positional fighting, and meeting engagements involving German, American, British, and Soviet forces.

Game System
The module is designed for Advanced Squad Leader, the standard tactical system for WWII squad-level combat.

Scenarios are optimized for minimal setup time and short play duration: reduced maps, limited forces, and short turn lengths (often around 5–6 turns). The emphasis is on speed, tactical tension, and replayability in a tournament-style format.

Included Scenarios

Q7 – Direct Pressure
France, July 25, 1944 – Lessay–Périers Highway
A meeting engagement between American and German forces during the Normandy advance, focused on control of a vital road axis under immediate pressure.

Q8 – New and Untested
East Prussia, October 3, 1944 – Kursenai Bridgehead
German and Soviet forces clash over a fragile bridgehead during late-war Eastern Front fighting.

Q9 – Long Day of Confusion
France, July 7, 1944 – Saint-Contest
Intense combat between British forces and SS units in the Normandy sector, marked by fragmentation and battlefield confusion.

Q10 – Most Important Thing
Narva, Russia, March 1, 1944
Soviet and German forces fight over a key defensive position in a fortified and contested sector.

Q11 – Demented with Grief
France, July 8, 1944 – Lebisey
British vs SS engagement near Caen with close-range fighting and fragmented defensive positions.

Q12 – Unfamiliar Land
Russia, November 25, 1942 – Nizhne
Soviet and German forces clash in harsh winter conditions on the Eastern Front in a small but tactical engagement.

Objective
Each scenario features simple, direct victory conditions such as area control, enemy elimination, or holding positions for the duration of the scenario.

The design emphasizes fast tactical decision-making over long operational planning.

Players
2 players

Playing Time
Approximately 45 minutes to 2 hours per scenario

Complexity
Medium
Ideal for fast play, tournament use, or advanced ASL introduction

Replayability
6 independent scenarios
Varied theaters (France, USSR, East Prussia)
Different match-ups and force compositions
Compact format encouraging repeated play

Components (indicative)
6 ASL scenarios
Compact scenario cards
Brief historical notes
ASL-compatible materials

LCP ASL Q6II
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