ASL – Quick 6 III
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  • ASL – Quick 6 III

ASL – Quick 6 III

€16.00
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100% secure payments: PayPal, Visa, MasterCard, bank cards, alternative payments.

  Delivery policy

Deliveries by Mondial Relay or Colissimo (French fast postal service).

  Returns policy

Returns accepted up to 14 days after delivery

Quick 6 III is an Advanced Squad Leader (ASL) scenario pack consisting of six fast-playing, compact engagements designed for short, high-intensity tactical sessions.

The module gathers World War II battles from multiple European theaters, offering a wide variety of situations including urban combat, open-field engagements, winter warfare, and breakthrough actions. It is designed to provide immediately playable scenarios while preserving ASL’s tactical depth.

Game System
The module is designed for Advanced Squad Leader, the standard tactical system for WWII squad-level combat.

Scenarios are optimized for fast play: reduced maps, limited forces, and short durations. The focus is on immediate tactical tension, quick decision-making, and replayability, making it ideal for short sessions or tournament play.

Included Scenarios

Q13 – Sudden Contact
France, August 1944 – Normandy
Meeting engagement between American and German forces during the Allied breakout after Normandy.

Q14 – Frozen Approach
USSR, January 1943 – Eastern Front
Winter engagement between Soviet and German forces under harsh visibility and terrain conditions.

Q15 – Urban Pressure
Poland, October 1944
Intense urban combat between German and Soviet forces in a densely built-up area.

Q16 – Road to Collapse
France, August 1944 – German retreat axis
Engagement along a critical road as German forces attempt to withdraw under Allied pressure.

Q17 – Hillline Clash
Italy, December 1943
Battle for key high ground in rough terrain between American and German forces.

Q18 – Last Defensive Line
Germany, April 1945
Final defensive stand by German forces against overwhelming Allied assault.

Objective
Each scenario features simple, direct victory conditions such as area control, enemy elimination, or holding positions until game end.

The design emphasizes immediate tactical decisions and constant pressure rather than long operational planning.

Players
2 players

Playing Time
Approximately 45 minutes to 2 hours per scenario

Complexity
Medium
Ideal for fast play, advanced ASL introduction, or tournament use

Replayability
6 independent scenarios
Varied theaters (France, USSR, Italy, Germany)
Different tactical engagements
Compact format encouraging repeated play

Components (INDICATIF)
6 ASL scenarios
Compact scenario cards
Brief historical notes
ASL-compatible materials

LCP ASL Q6III

Data sheet

Période
8- World War Two
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