Air & Armor: Würtzburg - Designer Signature Edition
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  • Air & Armor: Würtzburg - Designer Signature Edition
  • Air & Armor: Würtzburg - Designer Signature Edition
  • Air & Armor: Würtzburg - Designer Signature Edition
  • Air & Armor: Würtzburg - Designer Signature Edition
  • Air & Armor: Würtzburg - Designer Signature Edition
  • Air & Armor: Würtzburg - Designer Signature Edition
  • Air & Armor: Würtzburg - Designer Signature Edition
  • Air & Armor: Würtzburg - Designer Signature Edition
  • Air & Armor: Würtzburg - Designer Signature Edition
  • Air & Armor: Würtzburg - Designer Signature Edition

Air & Armor: Würtzburg - Designer Signature Edition

€70.40
Tax included

This game is the "Deluxe" re-edition of an exceptional simulation originally published by the late West End Games in 1986.

Featuring a highly original system for its time, it simulates the Warsaw Pact attack on German and American troops around Würzburg in 1985.

Featuring the high-quality components offered by Compass Games today!

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  Delivery policy

Deliveries by Mondial Relay or Colissimo (French fast postal service).

  Returns policy

Returns accepted up to 14 days after delivery

Air & Armor: Würzburg, Operational Armored Warfare in Europe, Designer Signature Edition marks the return of one of the most highly rated wargames on modern warfare ever published. Air & Armor is a company-level simulation of a Hypothetical Soviet attack on West Germany in the mid-1980s. It depicts the collision of the Soviet 8th Guards Army and elements of the U.S. 3rd Infantry Division and West German 12th Panzer Division in a ferocious battle around the German city of Wurzburg. This new edition is lovingly recreated with new map artwork, new unit counters, new unit values, and updated rules.

Air & Armor employs a highly interactive game system with asymmetric rules modeling the different command & control capabilities of each alliance. The game simulates all major aspects of modern warfare, including reconnaissance, combined arms operations, air, helicopter, and artillery strikes, chemical and electronic warfare, and combat engineering. Multiple levels of hidden intelligence produce a true “fog of war” providing plenty of opportunities for deception, surprise, traps, and ambushes. Play this game to experience what it would have been like to command a division in battle if the Cold War had gone hot.

Air & Armor features twelve different scenarios, each a complete game by itself. Each scenario covers a different battlefield operation, including a meeting engagement, a delaying action, a frontal assault, an attack on a fortified line, an attack on a flank, a major river crossing operation, a NATO counterattack, an envelopment operation, and a breakout from a pocket. Extensive Scenario, Player, and Designer Notes provide advice on play and historical detail.

Air & Armor is ideal for solitaire play. The hidden intelligence system provides a high level of tension during solitaire play because, even though a solo player is commanding both sides, he never knows what he will hit when he conducts an operation.

Product Information:
Complexity: High
Time Scale: 1 Turn = 2 Hours
Map Scale: 1 Mile/Hex
Unit Scale: Companies to Regiments
Players: 1-7 Players
Solitaire Suitability: High
Playing Time: 3 to 12 hours based on Scenario

COM A&AW

Data sheet

Période
9- Post 1945 Conflicts
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