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Air & Armor: V Corps – Tactical Armored Warfare in Europe is the second entry in the Air & Armor series, focused on modern armored combat at the grand tactical level. The game explores a hypothetical 1986 Cold War conflict in West Germany.
The battlefield covers the entire U.S. V Corps sector, including the famous Fulda Gap, one of NATO’s most critical defensive corridors during the Cold War.
Players command formations ranging from companies to regiments and coordinate combined-arms operations including armor, reconnaissance, artillery, helicopters, air support, electronic warfare, chemical warfare, and combat engineering.
The game portrays a fictional clash between:
The operational objective is to halt the advance toward Frankfurt.
The Air & Armor system emphasizes:
Hidden Mode conceals unit strength until contact, creating uncertainty and strong solo-play value.
| Item | Information |
|---|---|
| Time Scale | 1 turn = 2 hours |
| Map Scale | 1 mile per hex |
| Unit Scale | Companies to Regiments |
| Players | 1–11 |
| Playing Time | 3–12 hours |
| Complexity | High |
| Solitaire Suitability | High |