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ASL – BATTLE FOR FRANCE
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  • ASL – BATTLE FOR FRANCE

ASL – BATTLE FOR FRANCE

€20.50
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100% secure payments: PayPal, Visa, MasterCard, bank cards, alternative payments.

  Delivery policy

Deliveries by Mondial Relay or Colissimo (French fast postal service).

  Returns policy

Returns accepted up to 14 days after delivery

Battle for France is an Advanced Squad Leader (ASL) module focused on the French Campaign of May–June 1940, centered on the collapse of Allied defenses under the German Blitzkrieg.

The module covers the German invasion from the initial breakthroughs in Belgium and the Ardennes through delaying actions and desperate attempts by French forces to re-establish defensive lines. The scenarios highlight the speed of the German advance, Allied disorganization, and fighting over roads, villages, and improvised defensive positions.

Game System
The module is designed for Advanced Squad Leader, the standard tactical system for WWII squad-level combat.

The scenarios emphasize fast mechanized warfare, meeting engagements, field artillery support, and improvised French defenses. The focus is on German mobility, line breaks, and combat across varied terrain including forests, open ground, and urban areas.

Included Scenarios

BFR-1 – Ardennes Breakthrough
May 1940 – Ardennes
Initial German breakthrough through Belgian and French positions in the Ardennes.

BFR-2 – Meuse Crossing
May 1940 – Meuse River
Battle for crossing the Meuse under French defensive fire.

BFR-3 – Road to Sedan
May 1940 – Sedan approaches
Fighting over road networks leading to French defensive positions along the Meuse.

BFR-4 – Collapse of the Front
May 1940 – Central front
Progressive disintegration of Allied lines under Blitzkrieg pressure.

BFR-5 – Counterattack Attempts
May 1940 – Counterattack sector
French and British attempts to slow or halt the German advance.

BFR-6 – Fall of France
June 1940 – Final phase
Late campaign fighting as French forces retreat in disorder.

Objective
Each scenario features historical objectives tied to the French Campaign: defensive breakthroughs, bridge and road control, delaying actions, and holding key positions.

The scenarios illustrate the fast, asymmetric dynamics of Blitzkrieg warfare.

Players
2 players

Playing Time
2–5 hours per scenario

Complexity
High
Designed for experienced ASL players, especially in early-war and mechanized combat

Replayability
6 linked scenarios
Strong asymmetry between mobile German forces and disorganized Allied defense
Wide variety of breakthrough and retreat situations
Variable operational pressure levels

Components (indicative)
6 ASL scenarios
Scenario cards
Historical notes
ASL-compatible materials

LCP ASL BFF

Data sheet

Période
8- World War Two
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